Rogueblox Wiki

Rogueblox Mindbreaking Enchant Guide

What Mindbreaking does

Mindbreaking is a Rogueblox weapon enchant that uses the Shade Remnant gem. Its attacks inflict Insanity, and the enchanted weapon deals more damage as the user's Insanity level increases.

Mindbreaking works with both regular attacks and Criticals:

  • M1s: Have a chance to inflict Insanity.
  • Criticals: Guaranteed to inflict Insanity.
  • Damage scaling: The weapon's bonus damage increases with the user's Insanity level.
  • At T3 Insanity: The weapon deals 20% more damage.

Mindbreaking effects

AttributeEffect
GemShade Remnant
Attack effectInflicts Insanity on attack
Damage effectThe weapon deals more damage as the user becomes more insane
M1 procChance to inflict Insanity
Critical procGuaranteed to inflict Insanity
T3 Insanity bonus20% more damage

Because Mindbreaking's damage depends on the user's Insanity level, its bonus is strongest when you have reached T3 Insanity. Criticals are the most reliable way to trigger the enchant's Insanity effect, while M1s can trigger it by chance.

Jinxed Mindbreaking

The jinxed version changes the enchant's damage scaling. It removes the extra damage based on the user's Insanity level. A proc also has a chance to inflict Insanity on the user.

Jinxed effectResult
Insanity-based bonus damageRemoved
Proc drawbackChance to inflict Insanity on the user

Using the enchant with weapons

Characters equip one weapon at a time, although they may carry multiple weapons. Weapons cannot be swapped during combat, so equip the weapon with Mindbreaking before entering a fight if you intend to use its Insanity-based damage effect.

Mindbreaking's relevant attack triggers are tied to the equipped weapon's M1s and Criticals. The weapon must remain equipped for you to use those attacks; carrying another weapon does not allow an in-combat swap.